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NICOLAS CADRE
Game & Level Designer | Programmer
ROLE
Game, Level & Quest Design
CONCEPT
In Pagnol-en-Provence, your goal is to acquire a plot of land on the outskirts of a village in the south of France that has aroused the suspicions of the villagers, who are reluctant to accept the arrival of a foreigner.
You must gain the trust of the villagers by helping them with their daily activities and, in return, use their services to build your own estate on a virgin land.
DESCRIPTION
My contribution :
-
Written the first version of the Game Design Document which included
- Global intentions
- Content overview
- First version of the world Layout
- Quest ideas
DEVELOPMENT STUDIO
DATE
2023
GENRE
ADVENTURE
PLATFORM
PC | MOBILE | TABLET
ENGINE AND TOOLS
THE SANDBOX
TRAILER
LAYOUT
GALLERY
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