top of page
NICOLAS CADRE
Game & Level Designer | Programmer
ROLE
Programming | Game Design | Level Design
CONCEPT
3 teams of 4 players must destroy the opponents' totems on the opposing islands by catapulting creatures using Giant Slingshots. Players must defend their totem from enemy creatures with their own personal slingshots and 4 types of ammunition.
DESCRIPTION
Project made in 6 months:
My contribution :
-
Coming up with the Concept
-
Writing the Game Design Document
- Programming the entire project
-
Balancing
-
UI Design
-
Trailer editing
DEVELOPMENT STUDIO
DATE
2023
GENRE
ACTION | PARTY GAME
PLATFORM
PC | MOBILE | TABLET
ENGINE AND TOOLS
ROBLOX WITH LUAU (LUA)
TRAILER
GALLERY
bottom of page